InterJinn

Development Framework For PHP

History

I've been an implementor for the Worlds of Carnage MUD for a few years now. For those that don't know what that means, its a person who maintains and writes the code for a Multi User Dimension. This has taken up a lot of my time in the form of a hobby while at the same time giving me an invaluable opportunity to exercise my coding skills.

Around July of 2001 I was working on creating a Web based editor for the data files for the Worlds of Carnage which had recently been converted from the inflexible DIKU data format to a simple XML format. At any rate I began writing the PHP code directly embedded in the HTML and soon became exasperated at the rigid structure into which I was cornering myself. At that point I realized a need for flexibility and re-usability and the InterJinn project was born.

The thinking behind the name "InterJinn" is that "Inter" is short for interoperable, interchangeable, Internet, and interface. On the other hand "Jinn" sounds a little like engine while also representing a mythical creature of power and magic. If I have done my job well then InterJinn will live up to its namesakes :)